briang wrote:
The game is well thought out then?
Actually that's the opposite of what I was trying to say ?
It doesn't seem like there's a progression. It doesn't seem to start you off on rhythm and lead you gently towards lead guitar.
In a way it does. The songs can be done in order of difficulty and that's a useful tool.
But there are 3 completely separate "paths". One for the rhythm player, one for the lead player and one for the bass player.
Jumping into the lead "path" is a recipe for disaster and frustration.
So what I'm thinking is... if you wanna get good at lead guitar... and you're using Rocksmith... don't jump into lead. It will frustrate the heck out of you.
Start with rhythm so you can get familiar with the game, your fretboard, the strings, etc...
And then slowly try some of the lead out.
Another thing I found that was quite amusing...
Was that although I like to think that I can play some decent lead... It's basically nothing compared to what's in this game! It really pushes me to move out of my comfort zone and I think that can only be good for me as a musician.
Anyway, I wanted to share something else...
You can take any song you like and use the riff repeater to learn it slowly and meticulously.
The problem is that this can totally destroy the "fun" in playing the game.
I've been finding this out the hard way as my impatience has made me try this with some VERY complicated parts. Stuff that's just way beyond my current level.
And the only thing it's done is make me NOT want to play.
So if I was going to share a tip today, it would be: Take it easy, keep playing the songs and let them "level up" slowly and naturally like the game intended. Rushing ahead will lead to frustration and you might even abandon the game in the long run.
Hope this helps someone ?