OK - as promised a few clips of effects things. Everything is done in Guitar Rig and I just used the built-in tapedeck to record. Done very quickly, no overdubs and just guitar. Mostly rhythmic stuff and fingerpicking, complete a generous portion of wrong notes, basted with a thick layer of clam sauce, and covered in assorted timing drifts.
NOTE: Some of these clips would not upload properly as mp3s for some reason, so they are in compressed (zip) files.
01 octaver.mp3 - Norio asked about octavers the other day, so I thought I'd start with something using one. The clip starts with a simple "fake bass" type of thing. Note as that part finishes, I play an interval and you can hear the octaver warble between the two notes (they are monophonic and can only play one note at a time). Then the rest of the clip is something you'll hear a lot with me - I delay the octaver, using a single one-shot delay and very little original signal so that I end up with "playing off" the delay.
02 skanky thing.zip - The delay thing again, but this time delaying the piezo output sound of my guitar, and playing off the delay so it seems almost as if you have an electric guitarist and an acoustic guitarist playing together. It really tightens up your timing to play against a delay like this as any timing inconsistency is glaringly obvious (listen to the bit where I try a flamenco style rasgueado and it all goes to hell ;D). Playing-wise, this kind of percussive thing is one of my trademarks, and after playing this, I realised I haven't been playing enough lately (I find the knuckleblood on the fingerboard to be a dead giveaway, LOL!).
03 raucus interruptus.zip - Magnetic pickups are clean (all three on), but the piezos have two delays in series: one is a long (928ms) reverse delay shifted up an octave, with a slight detune (+1 octave +1 cent for each repeat) and the second is a normal delay at slightly longer than half the time. The overall effect is to create a pad to fill out space without interfering with the magnetic sound. It's relatively subtle in this clip, but turn up (like y'all need an excuse) and you should hear it clearly.
04 random filter.mp3 - Something I often do for fingerpicking (although rarely this obvious). This uses a synthesizer type filter on the magnetic sound. The filter has the cutoff frequency controlled by a random LFO. The tempo of the LFO is sync'ed to the song tempo, so each filter change falls right on top of a note.
05 pulsing.zip - This one's a bit complex to explain everything, using three step sequencers and an LFO to control three filters, a sansamp, a stereo panner and a lot of distortion on the magnetic pickups. No guitar amps in the chain. The piezo signal is simple, with just reverb and a time delay sync'ed to keep it in time with everything else.
06 trem.mp3 - Magnetics have a tremolo on and the piezos have a delay and a phaser.
07 jazzlie.mp3 - The delay thing yet again, but this time the piezos are EQ'd to be very bassy and have a leslie speaker on to simulate a keyboard type sound.
08 booah.mp3 - Distortion followed by a harmonic synthesizer (an effect, not a MIDI synth) on the magnetics gives them a very expressive vocal-like sound. Piezos do the tweedly bits (very technical term that - "tweedly bits" ?)
09 flablurock.mp3 - magnetics are overdriven then phased, piezos are pretty much straight.
Late addition:
modulate.mp3 - I wanted to figure out how to amplitude modulate a guitar sound (shifted down an octave) with a drum beat in GR. This is something I used to do a lot with an old Boss SE-50 which had a vocoder that could modulate one input with another. I used an envelope following modifier (following the drum input) to control a volume pedal on the octaved sound, then mixed normal guitar sound with octaved and the drum sound. I often wouldn't want the drum beat mixed in to the sound, but left it so you can hear how the "bass" sound syncs with the drums.